Tags: kitchen, ovens, pizza, yanko design
“Games create drama and excitement,” as Jane McGonigal, one of the leading thinkers in the field, told the crowd at this year’s O’Reilly Emerging Technology Conference. “We’ve done that for years with videogames, and now we can apply that thinking to the rest of life.”
“How Game Design Can Revolutionize Everyday Life” By Clive Thompson for Wired.com 05.26.09
Lionhead Studios’ Peter Molyneux has shown off a game character that recognises and responds to a player’s mood…
It monitors and reacts precisely to the player’s movements and the way they talk.
“Real-life relationships with Xbox” for BBC News Tuesday, 2 June 2009.
Tags: article, bbc, clive thompson, design, games, gaming, wired, xbox
I added a “slash” to my business card (writer/speaker/writing coach) and to the signature line of my email address. Before I had even figured out the details of my coaching business — what I’d charge, where I’d meet with clients — people started asking me about my services.
“How to look like you’re working when you’re unemployed” by Marci Alboher, Working the New Economy, on Mon Jun 8, 2009 for Yahoo.com
Don’t merely ask for information and materials; inquire about the essence of the responsibility: What are the stakeholders really looking for? What’s the best way to feel fulfilled by the work? If you can’t connect with your predecessor or if the work is brand new, interview the person who created or bestowed the responsibility.
“The Right Way to Take On a New Responsibility” by Steven Demaio for Harvard Business Publishing on Tuesday June 16, 2009
Tags: article, economy, job, responsibility, unemployed
I’ve been playing music for my 2-year-old daughter since she was born, and her mother has been singing to her since she was in the womb. Here’s a sampling of music we think makes for some serious baby-soothing…
“Grow Baby Brains With These 5 Sonic Soothers” By Scott Thill for Wired.com June 3, 2009
By participating in these experiments, you can learn a bit about your personality and individual aptitudes. All of our experiments are designed to provide personalized feedback that is specific to you. By making research relevant and helpful to individuals like you, we aim to make psychology and brain research more accessible and, ultimately, to promote awareness of scientific research.




























